Indie mobile games, every genre

We play the small releases nobody talks about and tell you which ones actually stick. Fresh reviews, honest notes, and a catalog we keep tidy. Right now we're hooked on a little arcade tapper called Lucky Coin.

Read the review «Lucky Coin» →
Lucky Coin Arcade · 4.4★
144games tested
69articles written
2years running
0paid placements

Why us

We actually play

No game gets a write-up until someone on the team has spent real hours with it. Screenshots come from our own runs.

No paid placements

Rankings and ratings aren't for sale. If money ever touches a review, we'll label it plainly.

Every genre welcome

Racing, RPG, strategy, quiet little sims. We don't stack the catalog with one type of game.

Lucky Coin
Arcade

A one-thumb arcade tapper about flicking a coin across tricky little platforms.

★★★★☆ 4.4
Emberwatch
RPG

A pocket-sized RPG where your party grows through smart turn-based fights.

★★★★☆ 4.3
Tideline Command
Strategy

A coastal strategy game about routing ships and defending harbors under pressure.

★★★★☆ 4.2
Dust Rally
Racing

A tilt-and-drift rally racer built for quick sessions and messy corners.

★★★★☆ 4.0
Hollow Lantern
Adventure

A moody point-and-tap adventure through an abandoned lighthouse town.

★★★★★ 4.5
Greenhouse Days
Simulation

A gentle plant-growing sim about running a tiny neighborhood greenhouse.

★★★★☆ 4.1

Editor’s pick

Emberwatch
RPG

Emberwatch

★★★★☆ 4.3

Emberwatch is the kind of RPG that respects your time. Battles are turn-based and readable, so you can plan a full round in the time it takes an elevator to arrive. The party of four each has a distinct role, and swapping their gear actually changes how a fight plays out.

  • Fast, readable turn-based combat
  • Gear choices that matter
  • No bloated menus
Read the review →

Latest articles

Articles →

What readers say

«A one-thumb arcade tapper about flicking a coin across tricky little platforms.»

Tomas · Lucky Coin

«A pocket-sized RPG where your party grows through smart turn-based fights.»

Clara · Emberwatch

«A coastal strategy game about routing ships and defending harbors under pressure.»

Hugo · Tideline Command

Questions & answers

How do you choose which games to review?

We install far more than we publish and only write about the ones we keep coming back to. A game has to hold up over real play across a few sessions. If it bores us early, it doesn't make the catalog.

Do developers pay you for reviews?

No. Ratings and placements aren't for sale, and no review here is sponsored. If that ever changes for a specific piece, we'll label it clearly at the top of the page.

Can I suggest a game for you to cover?

Absolutely, we read every suggestion that lands in our inbox. Point us to something small and interesting and we'll give it a fair look. We can't promise coverage, but odd little finds are exactly what we're after.

Are your ratings based on real playtime?

Yes, every score comes from hands-on play, not a press kit. Lucky Coin, for example, earned its rating after we'd actually sunk hours into its arcade runs. Screenshots come from our own sessions too.